{ Physical violence } box Q1105A1 => D105A; { push, shake, throw something } 1 => Q1105A2; 2 => 0; => Q1105A1; endbox; if Q1105A1 = 1 & Q1105A2 in notappl,missing then D105A = 4 elseif Q1105A1 = 1 & Q603 = 1 then D105A = 4 endif;
gen currentphysviol=1 if d105a==1|d105a==2|d105b==1|d105b==2|d105c==1|d105c==2|d105d= =1|d105d==2|d105e==1|d105e==2|d105f==1|d105f==2|d105j==1|d10 5j==2|d130a==1 replace currentphysviol=0 if currentphysviol==.&v044==1 tab currentphysviol [iweight=domesticviolenceweight]